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The Wainhouse Research Blog: Wowza, Ramp Partner on HTML5 Solution

Wowza Media Systems and Ramp today announced a partnership to integrate their streaming solutions in an end-to-end platform that enables distribution of HTML5 content on corporate networks.

The product integration, announced at this week’s National Association of Broadcasters conference being held in Las Vegas, brings together Wowza’s streaming engine used to ingest and transcode video content with Ramp’s AltitudeCDN product line, which enables more efficient distribution of streaming video on corporate networks.

Read the full blog.

Network World: Fave Rave

Fave Raves: 29 tech pros share their favorite IT products. Justin Anderson from G9MD raves about Wowza Streaming Engine.

Broadcast Beat: 5 Tips for Church Live-Streaming on a Budget

Video is permeating society, and churches worldwide need to be sure they leverage it while staying within budget. In a recent survey from AT&T, 41 percent of respondents said they use mobile devices to connect to faith-based organizations or inspiration sites. With this shift in congregation viewership, churches everywhere are working toward quickly and easily live-streaming sermons, services, conferences, and other events to remote worshipers on various devices.

Live streaming helps churches expand the reach of their message to new audiences and deeply engage with their congregations, but managing costs and ensuring that live-streaming technologies are written into the budget is crucial to success. 

Mashable: Coachella is getting into virtual reality, too

The music festival in Indio, California, kicks off its 17th year on Friday, and while its tried and true features will still be there —  the Ferris wheel, the enormous art installations and moreflower headbands than you ever asked for — there will also be a ton of shiny new toys meant to prove, like the Tupac hologram did in 2012, that the festival is still ahead of the tech game. Sony Music Entertainment and Wowza teamed up for a similar experience at last year's Lollapalooza Berlin, with a 360-degree virtual-reality live stream. 

Wowza Survey Reveals Widespread Use of Live Streaming Video to Engage University Audiences

Two-thirds of universities say streaming is a top priority, with uses far beyond the classroom; budget, equipment and expertise cited as key challenges.

Wowza Media Systems™, the leading software and cloud-based services provider that continuously simplifies the complexities of high-quality video and audio streaming for organizations worldwide, today announced the results of a new benchmark survey, Live Streaming on Campus, that highlights the prominent role of live streaming video and audio at universities worldwide. The survey reveals that most universities view streaming as a top priority or strategic initiative, with nearly two-thirds live-streaming on a weekly or daily basis.