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Archives for Tim Siglin
Tim Siglin, who has over two decades of streaming media design and consulting experience, and an additional 10 years in video conferencing and media production, has written for Streaming Media magazine and other publications for 23 years. He has an MBA in International Entrepreneurship and currently serves as the founding executive director of Help Me Stream Research Foundation, a 501(c)3 dedicated to assisting NGOs in emerging markets with the technologies needed to deliver critical educational messages to under-served populations.
Help Us Help You Create the Best Streaming Experience
Take the Wowza Professional Services Survey! Whether it’s launching your initial streaming vision, defining and fixing a workflow problem, or upgrading to newer platforms, codecs, and media delivery servers — it sometimes helps to…
Read MoreVideo Formats for On-Demand Streaming
When it comes to delivering edited content — whether it’s for playback in your house of worship, for over the air (OTA) broadcast, or even just for over-the-top (OTT) delivery — there are three…
Read MoreLatency Sucks Less: Advancements in Low-Latency Live Streaming
Everywhere you turn in the streaming industry, the talk in mid-2018 is less about formats than it is about latency. It started as a trickle in 2016, around the time that StreamingMedia.com published my article…
Read MoreBoosting Cross-Platform Playback Quality With nDVR for MPEG-DASH
From its inception, network digital video recorder (nDVR) has added flexibility to live-streaming scenarios where part of the audience might be running a few minutes, or a few hours, behind. Wowza first introduced their nDVR…
Read MoreUser-Generated Content for Live Video Marketing and E-Commerce
There were a few surprises when the Wowza team and Help Me Stream finished our recent survey on user-generated live video content (LiveUGC). When we asked survey respondents about their goals for implementing LiveUGC into…
Read MoreAR, MR, XR and VR Streaming: Understanding the 4 R’s
Learn about all the flavors of (streaming) reality: augmented, extended, mixed and virtual.
Read MoreNet Neutrality, Part III: Into the Unknown (2018)
Our series on Net Neutrality has followed the debate from 2007 to 2017. In our final post, we explore Round 3: from early 2018 into the future.
Read MoreThis is the final post in a three-part series on tools and workflows for the acquisition, preparation and distribution stages in the media production workflow. Here, we’ll cover common challenges with OTT distribution.
Read MoreProduction Tools and Workflows, Part 2: Preparation
In part two of this three-part blog series on tools and workflows to consider for the media production workflow, we focus on preparation.
Read MoreProduction Tools and Workflows, Part 1: Acquisition
In this three-part blog series, we’ll cover tools and workflows to consider for three steps in the media production workflow: acquisition, preparation and distribution.
Read MoreDo Codecs Really Matter?
This blog will help you understand the role of media servers when it comes to codec choices.
Read MoreIt’s easy to forget that the recent Net Neutrality debate mirrors arguments made more than a decade ago. Our last post looked at Round 1 of the Net Neutrality matchup. Today, we’ll explore Round 2: from 2013 until 2017.
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